On the continent of Arkerra, two sides of a centuries-brewing conflict are at war: The Kingdom of Gastonia, and the World’s Rebellion (known to their enemies as “The Savage Races”). As Gastonia continues to thrive and develop, stretching their reach over Arkerra and colonizing new lands for human life, the World’s Rebellion feels the encroachment of their rightful domains. In their quest to build the empire, Gastonia has taken many lives… and the World’s Rebellion has taken many in return.
When pirates kidnapped the children of the Heads of Houses, the aristocratic families that govern Gastonia, the Heads hired a handful of adventurers to rescue them. Impressed by the adventurers’ performance, the Heads kept them around as a special team of “Peace-Makers.”
While often sent on diplomatic and reconnaissance missions, as well as some criminal investigations, the adventurers were recruited for their muscle, and are fully aware that such missions can, and oft